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WebAR explained: augmented reality without an app

Artivive

WebAR removes the last barrier: no app download. Publish an artwork or a folder of up to ten pieces as WebAR in Bridge, and you get a QR code and a URL that open the experience straight in the mobile browser. Scan, tap, and the artwork moves, which matters at an event, on packaging or in a shop window where nobody will install anything. Shown here with the publishing flow in the editor.

Outcome: One QR code or link, no app download, up to ten artworks per WebAR experience.

Try it yourself

Create your first AR artwork in the Artivive editor in a few minutes. Free account, no code, WebAR link or app.

Credits

Produced by Artivive.
How a case like this gets made
  1. Pick what people will point their phone at: a painting, poster, pack, page or wall.
  2. Add the digital layer in the Artivive editor. Video, image, 3D model, sound. No code.
  3. Publish. Visitors open it in the free app or through a WebAR link, and enterprise campaigns run fully white label, under your own brand.
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Bring your own ideas to life in augmented reality

Create your first AR experience in minutes, with the Artivive app or WebAR directly in the browser, no app needed. Free to start, white label available for enterprise.

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